pubspec.yaml 4.9 KB

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  1. name: yoshi_papas_app
  2. description: "A new Flutter project."
  3. # The following line prevents the package from being accidentally published to
  4. # pub.dev using `flutter pub publish`. This is preferred for private packages.
  5. publish_to: 'none' # Remove this line if you wish to publish to pub.dev
  6. # The following defines the version and build number for your application.
  7. # A version number is three numbers separated by dots, like 1.2.43
  8. # followed by an optional build number separated by a +.
  9. # Both the version and the builder number may be overridden in flutter
  10. # build by specifying --build-name and --build-number, respectively.
  11. # In Android, build-name is used as versionName while build-number used as versionCode.
  12. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
  13. # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
  14. # Read more about iOS versioning at
  15. # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
  16. # In Windows, build-name is used as the major, minor, and patch parts
  17. # of the product and file versions while build-number is used as the build suffix.
  18. version: 1.0.0+1
  19. environment:
  20. sdk: '>=3.2.3 <4.0.0'
  21. # Dependencies specify other packages that your package needs in order to work.
  22. # To automatically upgrade your package dependencies to the latest versions
  23. # consider running `flutter pub upgrade --major-versions`. Alternatively,
  24. # dependencies can be manually updated by changing the version numbers below to
  25. # the latest version available on pub.dev. To see which dependencies have newer
  26. # versions available, run `flutter pub outdated`.
  27. dependencies:
  28. flutter:
  29. sdk: flutter
  30. # The following adds the Cupertino Icons font to your application.
  31. # Use with the CupertinoIcons class for iOS style icons.
  32. cupertino_icons: ^1.0.2
  33. shared_preferences: ^2.2.2
  34. http: ^1.2.0
  35. flutter_sound: ^9.2.13
  36. assets_audio_player: ^3.1.1
  37. permission_handler: ^11.3.0
  38. path_provider: ^2.1.2
  39. camera: ^0.10.5+9
  40. universal_html: ^2.2.4
  41. dropdown_search: ^5.0.6
  42. intl: ^0.19.0
  43. omni_datetime_picker: ^1.0.9
  44. datetime_picker_formfield: ^2.0.1
  45. url_launcher: ^6.2.5
  46. timezone: ^0.9.2
  47. provider: ^6.1.2
  48. image: ^4.1.7
  49. file_picker: ^8.0.0+1
  50. collection: ^1.18.0
  51. sqflite: ^2.3.2
  52. pdf: ^3.10.8
  53. printing: ^5.12.0
  54. sqflite_common_ffi: ^2.3.2+1
  55. open_file: ^3.3.2
  56. excel: ^4.0.2
  57. csv: ^6.0.0
  58. spelling_number: ^0.0.4
  59. file_picker_writable: ^2.1.0+1
  60. bcrypt: ^1.1.3
  61. dev_dependencies:
  62. flutter_test:
  63. sdk: flutter
  64. flutter_launcher_icons: "^0.13.1"
  65. flutter_launcher_icons:
  66. android: "launcher_icon"
  67. ios: true
  68. image_path: "assets/JoshiLogo.png"
  69. min_sdk_android: 21 # android min sdk min:16, default 21
  70. web:
  71. generate: true
  72. image_path: "assets/JoshiLogo.png"
  73. windows:
  74. generate: true
  75. image_path: "assets/JoshiLogo.png"
  76. icon_size: 256
  77. macos:
  78. generate: true
  79. image_path: "assets/JoshiLogo.png"
  80. # The "flutter_lints" package below contains a set of recommended lints to
  81. # encourage good coding practices. The lint set provided by the package is
  82. # activated in the `analysis_options.yaml` file located at the root of your
  83. # package. See that file for information about deactivating specific lint
  84. # rules and activating additional ones.
  85. flutter_lints: ^2.0.0
  86. # For information on the generic Dart part of this file, see the
  87. # following page: https://dart.dev/tools/pub/pubspec
  88. # The following section is specific to Flutter packages.
  89. flutter:
  90. # The following line ensures that the Material Icons font is
  91. # included with your application, so that you can use the icons in
  92. # the material Icons class.
  93. uses-material-design: true
  94. # To add assets to your application, add an assets section, like this:
  95. assets:
  96. - assets/JoshiLogoHorizontal.png
  97. - assets/JoshiLogo.png
  98. - assets/JoshiLogo-BN.png
  99. # An image asset can refer to one or more resolution-specific "variants", see
  100. # https://flutter.dev/assets-and-images/#resolution-aware
  101. # For details regarding adding assets from package dependencies, see
  102. # https://flutter.dev/assets-and-images/#from-packages
  103. # To add custom fonts to your application, add a fonts section here,
  104. # in this "flutter" section. Each entry in this list should have a
  105. # "family" key with the font family name, and a "fonts" key with a
  106. # list giving the asset and other descriptors for the font. For
  107. # example:
  108. # fonts:
  109. # - family: Schyler
  110. # fonts:
  111. # - asset: fonts/Schyler-Regular.ttf
  112. # - asset: fonts/Schyler-Italic.ttf
  113. # style: italic
  114. # - family: Trajan Pro
  115. # fonts:
  116. # - asset: fonts/TrajanPro.ttf
  117. # - asset: fonts/TrajanPro_Bold.ttf
  118. # weight: 700
  119. #
  120. # For details regarding fonts from package dependencies,
  121. # see https://flutter.dev/custom-fonts/#from-packages